http://www.zalanthas.org/blogs/brideofson/archives/001401.html
I thought you all might like a taste of what I've been up to recently with the new game. Here is the abstract I wrote for the staff wiki which has been guiding my work:
Kalashasa is a long stretch of rocky valley pressed between the precipices of the Shalindral mountains which leads to the lands and caverns claimed by the Basani. A swept path winds through the craggy terrain, beginning at the bordering western rift, and running through to the eastern Basani fields and into Canakmara. The geography of the region changes from volatile geothermic fields of gas vents and tainted hot springs, into mountainous badlands, and finally into a stretch of dry plains and steppes. Other geographical features include twisting canyons, maze-like networks of precipitous stone spans suspended over scalding geysers, a hidden (something), (something else), climbable ridges and mesas, an abyssal guano-caked chasm, and an underground network of caverns and dried lava tunnels. Though the mountainous badlands and struggling plains support some plant life, the slopes of the bordering mountains are also scattered with small pockets of plants and stunted trees at different altitudes. Animal life ranges in a robust chain, from nimble herbivorous rodents and arthropods to their predators, with a focus on a detailed ecosystem.
I have also included two creatures from the player discussions in the Armageddon Reborn forum, as well as some ideas forwarded by players about areas for the new game (as you might recognize in the abstract). We do pay attention to those things, so if inspiration strikes you, feel free to contribute to those threads -- you might just have the opportunity to be savaged by the fruit of your own imagination in the new incarnation!


