That's it, I've had enough.
I'm finally breaking away from what I know (or rather, don't) and will be attempting to learn this thing called "see plus plus". The main goal is to change all the extended bitvectors I use on my MUD to a bitset; it just seems more efficient. If anyone has knowledge / experience with this and has the time to help me learn, I'd love the assistance. Let me know!
Yes, my MUD currently compiles cleanly as a C++ program, even though nothing's written to utilize its power...
Keywords: bitset



Comments
Actually the proper term is "converting" since it's still a very long way from actually being done. :)
std::bitset was one of the first things I did with AFKMud though. It's relatively easy to understand. Feel free to prod me on it, or drop by www.afkmud.com and post whatever questions you might have about it.