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        <title><![CDATA[Avaeryn : Weblog]]></title>
        <description><![CDATA[The weblog for Avaeryn, hosted on MudDomain Social Network.]]></description>
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        <link>http://www.muddomain.com/avaeryn/weblog/</link>        
        <item>
            <title><![CDATA[inactivity]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/139.html</link>
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            <pubDate>Wed, 30 Apr 2008 22:15:19 GMT</pubDate>
            <description><![CDATA[Haven't managed to do a whole lot of anything other than school related stuff. Just...meh...exhaustion is the key word. Can't say a whole lot more!]]></description>
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        <item>
            <title><![CDATA[Success!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/128.html</link>
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            <pubDate>Sat, 16 Feb 2008 21:05:10 GMT</pubDate>
		<dc:subject><![CDATA[coding]]></dc:subject>
		<dc:subject><![CDATA[Samson]]></dc:subject>
		<dc:subject><![CDATA[Arthmoor]]></dc:subject>
		<dc:subject><![CDATA[muds]]></dc:subject>
		<dc:subject><![CDATA[success]]></dc:subject>
            <description><![CDATA[<p>Finally managed to strip down Quickmud to the bare bones. Only have the required help files, limbo.are, midgaard.are and hood.are.&nbsp; No errors, only crashed once because I forgot to delete some resets in midgaard. After I take a break and actually do something productive *coughstudy-write-paperscough*, I will try to get rid of Midgaard and try to figure out why Gangland is needed? I know why limbo is needed so no rocket science there. <img src="http://www.muddomain.com/mod/tinymce/lib/jscripts/tiny_mce/plugins/emotions/images/smiley-cool.gif"  border="0"  alt="Cool"  title="Cool" /> </p><p>Now that's a spicy meat-ah-ball!&nbsp;</p><p>Oh yeah, and in case any of you *don't* already know, Arthmoor has the most kick ass set up ever! I typed make and was amazed at the speed. Samson, you da man :)&nbsp;</p>]]></description>
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            <title><![CDATA[Backups rule!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/127.html</link>
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            <pubDate>Sat, 16 Feb 2008 19:32:45 GMT</pubDate>
            <description><![CDATA[<p>I'm not even day 1 into this &quot;project&quot; I've undertaken. So far I've screwed things up so badly that my log folder is full :P</p><p>So glad I remembered to back things up.&nbsp;&nbsp; I'm beginning to wonder if I can get this piece of crap off the ground :P</p><p>*keep smiling, light at the end of the tunnel, silver lining in every cloud*</p><p>If I keep saying that loud enough everything will be ALL RIGHT won't it? </p><p>Meh...&nbsp;</p>]]></description>
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        <item>
            <title><![CDATA[Starting a new project]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/126.html</link>
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            <pubDate>Fri, 15 Feb 2008 15:17:39 GMT</pubDate>
		<dc:subject><![CDATA[new mud project]]></dc:subject>
            <description><![CDATA[<p>I have decided to grab the bull by the horns and start a new project. I have always wanted to create an immersive roleplay atmosphere in a game.&nbsp; So here goes!&nbsp; I have never had any luck with finding or keeping a coder. So to prove that I can at least tackle things on my own, I am going to tackle the building end of things for now.&nbsp; I want to rip all the stock areas out and rebuild from scratch.&nbsp; Brave, big plans for such a little person, eh? I can build if nothing else. Maybe if I start out like this then a coder might fall into my lap :P </p><p>Just remember, I am not holding my breath waiting for a coder to fall into my lap. I don't expect that to happen. So to all those who have offered a bit of help here or there, I might call on you if I screw things up beyond recognition or can't remember all the things I used to know about Unix :P</p><p>Now I should get back to writing a paper. A big, ugly, nasty paper with teeth!</p>]]></description>
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            <title><![CDATA[new people!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/123.html</link>
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            <pubDate>Sun, 10 Feb 2008 23:30:39 GMT</pubDate>
            <description><![CDATA[<p>It looks like MudDomain is growing.&nbsp; Is it my imagination or are more cool people finding their way here? Tickles me pink, if one can imagine that :P</p><p>Now I think I shall go drink hot chocolate as it is horribly cold here.&nbsp; <img src="http://www.muddomain.com/mod/tinymce/lib/jscripts/tiny_mce/plugins/emotions/images/smiley-cool.gif"  border="0"  alt="Cool"  title="Cool" /> </p>]]></description>
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            <title><![CDATA[One day, maybe]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/122.html</link>
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            <pubDate>Sat, 09 Feb 2008 08:55:32 GMT</pubDate>
		<dc:subject><![CDATA[muds]]></dc:subject>
		<dc:subject><![CDATA[new era]]></dc:subject>
            <description><![CDATA[<p>I have found that mudding is an unusual business. I remember the glory days of muds and wonder where those days have gone.&nbsp; The cookie-cutter, mud-in-a-box era has really hurt mudding in general, but I think there are still some pretty cool ones out there.&nbsp; Highly modified, with admins and players who care.&nbsp; I just wonder if a time has come where the glut of unmodified, unloved muds will soon start to disappear.&nbsp; If this happens I hope a new era begins for mudding--one where community spirit is strong, new codebases are released, and we start to take back our own from graphical games and the thievery of some pay-to-play muds.&nbsp; </p><p>I don't think all of those things will happen.&nbsp; There has been quite a bit of bad blood between certain sects of the mud community.&nbsp; I don't think that can be easily resolved.&nbsp; The other things I am quite hopeful about.&nbsp; It probably will take a bit before things start to change.&nbsp; Hopefully we might see a new day for muds. More of our players, skilled coders, admins and builders will return.&nbsp; At least I have the dream.&nbsp; That will do for now. </p>]]></description>
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            <title><![CDATA[Ah the idiocy!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/121.html</link>
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            <pubDate>Sat, 09 Feb 2008 02:10:22 GMT</pubDate>
		<dc:subject><![CDATA[bitchy people]]></dc:subject>
		<dc:subject><![CDATA[muds]]></dc:subject>
            <description><![CDATA[<p>I am continually amazed at how rude and belligerent people are in this world, and for no good reason.&nbsp; It never ceases to amaze me that professionals and administrators can behave in such an astounding way.&nbsp; I can only say that I am shocked, but coming to expect this kind of crap more and more on a regular basis.&nbsp; It comes as no surprise that this type of behavior only leads in a vicious circle like the &quot;kick the dog, not the garbage can&quot; thing after a frustrating day.&nbsp; One person bitches at another, the second person gets pissed off, they bitch at someone else, and before long it's turned into the office without broadband on the Comcast commercial.&nbsp; How the heck do we let ourselves get this way? </p><p>Any way! My &quot;free&quot; server has gone down.&nbsp; So much for moocows and penguins!&nbsp; I often think it is not meant for me to own or run a mud of my own. Now comes the real challenge--finding a good one to work on! </p>]]></description>
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            <title><![CDATA[CSS Rules!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/114.html</link>
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            <pubDate>Wed, 16 Jan 2008 01:25:17 GMT</pubDate>
		<dc:subject><![CDATA[CSS]]></dc:subject>
		<dc:subject><![CDATA[Circlemud]]></dc:subject>
		<dc:subject><![CDATA[coding]]></dc:subject>
            <description><![CDATA[Learned how to make some pretty cool roll-over buttons in CSS.&nbsp; I'm really enjoying this. Now if I could say the same for Circlemud coding :P]]></description>
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        <item>
            <title><![CDATA[2008, here we come!]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/110.html</link>
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            <pubDate>Sat, 12 Jan 2008 03:28:38 GMT</pubDate>
		<dc:subject><![CDATA[2008]]></dc:subject>
		<dc:subject><![CDATA[C]]></dc:subject>
		<dc:subject><![CDATA[banned]]></dc:subject>
		<dc:subject><![CDATA[building]]></dc:subject>
		<dc:subject><![CDATA[muds]]></dc:subject>
		<dc:subject><![CDATA[CSS]]></dc:subject>
            <description><![CDATA[<p>A lot of things are going on in life. </p><ul><li>Spring semester is getting ready to start </li><li>I actually started learning CSS.&nbsp; It's not as bad as I thought it might be!&nbsp; I'm actually enjoying it.</li><li>I started a circlemud to have something to fiddle with.&nbsp; Yes, I really started it all by myself!</li><li>I got banned from my first mud for conducting an audit for TMC.&nbsp; roflmao...</li><li>I actually started working through a C tutorial.&nbsp; Yeah, believe it or don't ! </li></ul>So I guess all things considered I'm doing pretty well aren't I? Woot! Happy 2008 here I come!]]></description>
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            <title><![CDATA[When to say when]]></title>
            <link>http://www.muddomain.com/avaeryn/weblog/103.html</link>
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            <pubDate>Sun, 23 Dec 2007 17:18:16 GMT</pubDate>
            <description><![CDATA[<p>I guess everyone has found themselves in a job or other situation where it&#39;s misery. You know the job doesn&#39;t fit you, and you hang in hoping things will change.&nbsp; I&#39;ve found myself there a couple times as well.&nbsp; Hang in there, hope it gets better, and continue to come to work every day miserable.&nbsp; I&#39;ve even had jobs that were so stressful I&#39;d get a headache or heartburn before going TO work.&nbsp; I promised myself I would not let things get to this point again yet I find myself there.</p><p>One of the professors I had this past semester advised us to self-evaluate on a regular basis. Look inward, see where we are, what we need to work on, and know when it&#39;s time to move on if we&#39;re working or volunteering.&nbsp; I hate to leave a project or job, but sometimes I think it&#39;s for the best. If you&#39;re miserable and hate it, it&#39;s time to go because it does no one any good. &nbsp;</p><p>Now for the how. I&#39;ve read all those articles on how to leave gracefully. But since this is a volunteer position I&#39;m wondering if maybe just leaving and not coming back wouldn&#39;t be the best way to proceed. I&#39;ve tried voicing my concerns on several occasions to people higher up the food chain but they seem oblivious to any problems.&nbsp; I am not the only person to notice either. At least six others--maybe more--have seen the same thing and don&#39;t waste their time there anymore. &nbsp;</p><p>When to say when, when to stop buying tums and pepto bismol.&nbsp; Heh nothing in life is ever easy is it? <img src="http://www.muddomain.com/_tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-undecided.gif"  border="0"  alt="Undecided"  title="Undecided" /> </p>]]></description>
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