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Avaeryn :: Blog :: Starting a new project

February 15, 2008

I have decided to grab the bull by the horns and start a new project. I have always wanted to create an immersive roleplay atmosphere in a game.  So here goes!  I have never had any luck with finding or keeping a coder. So to prove that I can at least tackle things on my own, I am going to tackle the building end of things for now.  I want to rip all the stock areas out and rebuild from scratch.  Brave, big plans for such a little person, eh? I can build if nothing else. Maybe if I start out like this then a coder might fall into my lap :P

Just remember, I am not holding my breath waiting for a coder to fall into my lap. I don't expect that to happen. So to all those who have offered a bit of help here or there, I might call on you if I screw things up beyond recognition or can't remember all the things I used to know about Unix :P

Now I should get back to writing a paper. A big, ugly, nasty paper with teeth!

Keywords: new mud project

Posted by Avaeryn


Comments

  1. Just keep in mind that most stock codebases have certain vnums from the stock areas referenced by hard code which means that if you just rip those stock areas out the mud won't boot up for you afterward.

    Which codebase did you decide to play with for this project of yours anyway, if you don't mind my asking?

    Conner DestronConner Destron on Friday, 15 February 2008, 14:42 MST # |

  2. Quickmud.  I know it has quite a few things already installed that I would like to have. There is a lot I would like to do, but I don't have the ability :P

    I'm familiar with Rom/Rot OLC.  It just suits me better. Have tried building on Smaug with not much luck. Circle is ok. I think with some effort I could do quite well with a CircleMUD. 

    I've found the "removing stock areas" page on Hypercube.org.  So far I know I have to have Midgaard, Mud School, Limbo, In the Air, and Gangland.  I think those are the only ones I have to have. I can get rid of some of those pretty easily.  Will just take time I guess.

    I'm going through right now to unlink areas, yadda yadda yadda. Lots of stuff to keep me busy for a bit :)

    AvaerynAvaeryn on Friday, 15 February 2008, 17:24 MST # |

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